MULTI FORMAT DIGITAL PRODUCTION

SWITCHER

KM-H2500E/U KM-H3000E/U

INSTRUCTIONS

This illustration shows the

KM-H3000E/U Multi Format

Digital Production Switcher

Thank you for purchasing this JVC product. Before operating this device, please read the instructions carefully to ensure the best possible performance.

For Customer Use:

Enter the Model and Serial number of your unit.

Retain this information for future reference.

Model:

Serial:

Important Regulatory and Safety Notices

Before using this product and any associated equipment, refer to the "Important Safety Instructions" listed below so as to avoid personnel injury and to prevent product damage.

Products may require specific equipment, and /or installation procedures be carried out to satisfy certain regulatory compliance requirements. Notices have been included in this publication to call attention to these Specific requirements.

IMPORTANT SAFEGUARDS

Read these instructions. Keep these instructions. Heed all warning.

Follow all instructions.

Do not use this apparatus near water.

Unplug system from the wall outlet before cleaning. Clean only with a dry cloth.

Do not block any ventilation openings. Install in accordance with manufacturer's instructions.

Do not install near heat sources such as radiators, heat registers, stoves, or other apparatus (including amplifiers) that produce heat.

Do not defeat safety purpose of the polarized or grounding-type plug. A polarized plug has two blades with one wider than the other. A grounding type plug has two blades and a third grounding prong. The third prong is provided for your safety. If the provided plug does not fit into your outlet, consult an electrician for replacement of the obsolete outlet.

Protect the power cord from being walked on or pinched particularly at plugs, convenience receptacles, and the point where they exit from the apparatus. Only use attachments/accessories specified by the manufacturer.

Unplug this apparatus during lightning storms or when unused for long periods of time.

Refer all servicing to qualified service personnel. Servicing is required when the apparatus has been damaged in any way, such as power-supply cord or plug is damaged, liquid has been spilled or objects have fallen into the apparatus, the apparatus has been exposed to rain or moisture, does not operate normally, or has been dropped.

When replacement parts are required, be sure the service technician has used replacement parts specified by the manufacturer that have the same characteristics as the original part. Unauthorized substitutions may result in fire, electric shock, or other hazards.

Upon completion of any service or repairs to this product, ask the service technician to perform routine safety checks to determine that the appliance is in safe operating condition.

Do not expose this apparatus to dripping or splashing and ensure that no objects filled with liquids, such as vases, are placed on the apparatus.

Do not place this product on an unstable cart, stand, or table. The product may fall, causing serious injury to a child or adult, and serious damage to the product. Use only with a cart or stand recommended by the manufacturer, or sold with the product. Wall or shelf mounting should follow the manufacturer's instructions, and should use a mounting kit approved by the manufacturer. A product and cart combination should be moved with care.

Quick stops, excessive force, and uneven surfaces may cause the product and cart combination to overturn.

To completely disconnect this apparatus from the AC Mains, disconnect all power supply cord plugs from the AC receptacles. The mains plug of the power supply cords shall remain readily operable.

Warning ??? Indoor Use: "WARNING - TO REDUCE THE RISK OF FIRE OR ELECTRIC SHOCK, DO NOT EXPOSE THIS APPARATUS TO RAIN

OR MOISTURE".

Warning ??? This product's power supplies contain safety critical parts, which if incorrectly replaced may present a risk of fire or electrical shock. Components contained within the product's power supplies, are not intended to be customer serviced and should be returned to the factory for replacement.

Warning ??? The safe operation of this product requires that a protective earth connection be provided to the product's power supply adapters. A grounding conductor in the supply cord provides this protective earth. To reduce the risk of electrical shock to the operator and service personnel, this ground conductor must be connected to an earthed ground.

This product should be operated only from the type of power source indicated on the marking label. If you are not sure of the type of power supplied to your home, consult your dealer or local power company.

Do not overload wall outlets and extension cords as this can result in fire or electric shock.

Never push objects of any kind into this product through cabinet slots as they may touch dangerous voltage points or short out parts that could result in a fire or electric shock. Never spill liquid of any kind on the product.

Warning ??? This product includes an "Ethernet Port" which allows this product to be connected to a local area network (LAN). Only connect to networks that remain inside the building. Do not connect to networks that go outside the building.

Important information related to the safety and compliance operation of this apparatus is identified on the product's name plate label, located on the bottom of the product. Please refer to this label prior to operating, this product.

Safety Precautions

FOR USA AND CANADA

Symbol Meanings:

This symbol on the equipment refers you to important operating and maintenance (servicing) instructions within the Product Manual Documentation. Failure to heed this information may present a major risk of damage or injury to persons or equipment.

Warning -The symbol with the word "Warning" within the equipment manual indicates a potentially hazardous situation, which if not avoided, could result in death or serious injury.

Caution - The symbol with the word "Caution" within the equipment manual indicates a potentially hazardous situation, which if not avoided, may result in minor or moderate injury. It may also be used to alert against unsafe practices.

Notice - The symbol with the word "Notice" within the equipment manual indicates a situation, which if not avoided, may result in major or minor equipment damage or a situation, which could place the equipment in a non-compliant operating state.

Warning Hazardous Voltages - This symbol is intended to alert the user to the presence of uninsulated "dangerous voltage" within the product enclosure that may be of sufficient magnitude to constitute a risk of shock to persons.

ESD Susceptibility - This symbol is used to alert the user that an electrical or electronic device or assembly is susceptible to damage from an ESD event.

US

FCC Part 15 Subpart B

This equipment has been tested and found to comply with the limits for a class A Digital device, pursuant to part 15 of the FCC Rules. These limits are designed to provide reasonable protection against harmful interference when the equipment is operated in a commercial environment. This equipment generates, uses, and can radiate radio frequency energy and, if not installed and used in accordance with the instruction manual, may cause harmful interference to radio communications. Operation of this equipment in a residential area is likely to cause harmful interference in which case the user will be required to correct the interference at his own expense.

Notice - Changes or modifications to this equipment not expressly approved by JVC could void the user's authority to operate this equipment.

Notice - The rating plate (serial number plate) is on this unit.

WARNING - TO REDUCE THE RISK OF FIRE OR

ELECTRIC SHOCK, DO NOT EXPOSE THIS

APPLIANCE TO RAIN OR MOISTURE.

THIS DEVICE COMPLIES WITH PART 15 OF THE FCC

RULES. OPERATION IS SUBJECT TO THE FOLLOWING TWO

CONDITIONS: (1) THIS DEVICE MAY NOT CAUSE HARMFUL

INTERFERENCE, AND (2) THIS DEVICE MUST ACCEPT ANY

INTERFERENCE RECEIVED, INCLUDING INTERFERENCE

THAT MAY CAUSE UNDESIRED OPERATION.

This unit should be used with 12 V DC only.

CANADA

This Class "A" digital apparatus complies with Canadian ICES-003.

Cet appareil numerique de la classe "A" est conforme a la norme NMB-003 du Canada.

WARNING - TO REDUCE THE RISK OF FIRE OR

ELECTRIC SHOCK, DO NOT EXPOSE THIS

APPLIANCE TO RAIN OR MOISTURE.

This unit should be used with 12V DC only.

CAUTION - To prevent electric shocks and fire hazards, do NOT use any other power source.

AVERTISSEMENT - POUR EVITER LES RISQUES

D'INCENDIE OU D'ELECTROCUTION, NE PAS

EXPOSER L'APPAREIL A L'HUMIDITE OU A LA

PLUIE.

Ce magn??toscope ne doit ??tre utiliz?? que sur du courant direct en 12V.

ATTENTION - Afin d'eviter tout resque d'incendie ou d'electrocution, ne pas utiliser d'autres sources d'alimentation ??lectrique.

Notice - The rating plate (serial number plate) is on this unit.

REMARQUE - Le plaque signal??tique (plaque du num??ro des??rie) es situ??e sur le cadre int??rieur de l'unit??.

CAUTION - To prevent electric shock, do not open the cabinet. No user serviceable parts inside. Refer servicing to qualified service personnel.

EUROPE

This equipment is in compliance with the essential requirements and other relevant provisions of CE Directive 93/68/EEC.

INTERNATIONAL

This equipment has been tested to CISPR 22:1997 along with amendments A1:2000 and A2:2002 and found to comply with the limits for a Class A Digital device.

Notice - This is a Class A product. In domestic environments this product may cause radio interference in which case the user may have to take adequate measures.

CAUTION - Where there are strong electromagnetic waves or magnetism, for example near a radio or TV transmitter, transformer, motor, etc., the picture and the sound may be disturbed. In such cases, please keep the apparatus away from the sources of the disturbance.

Due to design modifications, data given in this instruction book are subject to possible change without prior notice.

Dear Customer,

This apparatus is in conformance with the valid European directives and standards regarding electromagnetic compatibility and electrical safety.

European representative of Victor Company of Japan, Limited is:

JVC Technical Services Europe GmbH

Postfach 10 05 04

61145 Friedberg

Germany

Safety Precautions (continued)

FOR EUROPE

This equipment is in conformity with the provisions and protection requirements of the corresponding European Directives. This equipment is designed for professional video appliances and can be used in the following environments:

- Controlled EMC environment (for example, purpose-built broadcasting or recording studio), and rural outdoors environments.

In order to keep the best performance and furthermore for electromagnetic compatibility we recommend to use cables not exceeding the following lengths:

Environmental Information

Information for Users on Disposal of Old Equipment [Eurpean Union]

Attention: This symbol is only valid in the European Union.

This symbol indicates that the electrical and electronic equipment should not be disposed as general household waste at its end-of-life. Instead, the product should be handed over to the applicable collection point for the recycling of electrical and electronic equipment for proper treatment, recovery and recycling in accordance with your national legislation.

By disposing of this product correctly, you will help to conserve natural resources and will help prevent potential negative effects on the environment and human health which could otherwise be caused by inappropriate waste handling of this product. For more information about collection point and recycling of this product, please contact your local municipal office, your household waste disposal service or the shop where you purchased the product. Penalties may be applicable for incorrect disposal of this wasted, in accordance with national legislation.

(Business Users)

If you wish to dispose of this product, please visit our web page www.jvceurope.com to obtain information about the take-back of the product.

[Other Countries outside the European Union]

If you wish to dispose of this product, please do so in accordance with applicable national legislation or other rules in your country for the treatment of old electrical and electronic equipment.

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This symbol indicates the environmental protection period is 10 years according to the China RoHS Directive. When all safety precautions and user instructions in the manual are followed, this product presents no harmful environmental pollution, effects to humans, or property for the specified period commencing from the manufacturing date. This period was derived from the safety use time limit method.

The environmental protection use period of the product and the articles of consumption are:

All components: 10 years.

Copyright Information

All product names in this manual are trademarks or registered trademarks of their respective companies.

Marks such as ???, ?? and ?? are not used in this manual. Issue 1F

Contents

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ii

Introduction

The KM-H2500 and KM-H3000 combine professional switcher quality with an easy to use and mobile design. They can be used with other JVC professional products to create professional style broadcasts.

About This Manual

Before operating your switcher, please read this manual carefully and store it in a safe and accessible place for future reference.

This manual is designed to familiarize the user with switcher layout, menu navigation, basic and advanced operation.

Several switcher functions are customizable. When using this manual, consider your requirements and style when adjusting items that involve colors, patterns, and effects. The manual provides instructions on how to adjust these items but you can tailor their use to your production requirements.

Documentation Terms

??????Switcher??? refers to the KM-H2500 or the KM-H3000 switcher.

??????Operator,??? ???User,??? and ???You??? refer to the person who uses the switcher.

??????HD-SDI??? refers to High Definition Serial Digital Interface, a digital video signal that is distributed via a single coaxial cable with BNC connectors.

??????Setup??? refers to a group, or set, of values that are stored together either on the switcher or USB drive. Setups can be stored and recalled to quickly configure the switcher for different productions.

Abbreviations

The following abbreviations are used throughout the manual:

???AUX (Auxiliary)

???HD (High Definition)

???HD-SDI (High Definition Serial Digital Interface)

???MD (Multi-Definition)

???PGM (Program)

???PST (Preset)

???PV (Preview)

???SD (Standard Definition)

Control Panel Overview

The KM-H3000 and KM-H2500 control panels offer similar functionality. The KM-H3000 control panel is

equipped with additional source buttons, key control buttons, and a positioner for additional control of wipes and patterns.

Figure 2 KM-H2500

1.Pattern Select Buttons

???Press buttons in the pattern group to select wipe patterns.

2.Menu and Memory Control Buttons

???Press MENU to access the menu system. Press one of the Pattern Select buttons to select the corresponding menu.

???Press NEXT to cycle through the available menus.

???Press STORE and RECALL to save and load memory registers.

3.Menu Screen and Knobs

???Rotate a knob to change the menu option displayed above it.

???Press the knob to select a menu item.

4.Key Type Buttons

???Selects key type for all keys.

???Assigns Key/Aux bus to Key 1.

5.Key 2 and 3 Select buttons

???Assigns the Key/Aux bus to Key 2 or 3 when button is pressed (KM-H3000 only).

???Assigns the Key/Aux bus to Key 2 or Aux bus 1 when button is pressed (KM-H2500 only).

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6.Aux Bus Buttons

???Assigns the Key/Aux bus to selected Aux bus when button is pressed (KM-H3000 only).

???Aux bus assignment is done through the menu interface on KM-H2500 switchers.

7.On-air LEDs

???The LEDs light to indicate which keys are on-air.

8.Key/Aux, Program, and Preset Bus

???Press source buttons on the Key/Aux, Program, or Preset bus to select video sources on each bus.

???Selected source buttons glow with a user-definable color. Sources that are on-air glow red.

9.Next Transition Area

???Selects the elements (background, keys) to include in the next transition.

???Selects the transition type.

???Performs an automatic transition or a cut.

10.Fader

???Use the Fader to manually control transitions.

11.Key Transition Shortcut Buttons

???Performs a transition of the selected key.

12.Positioner

???Use the positioner to control wipes, borders, and washes (KM-H3000 only).

13.USB Port

???Plug a USB drive into the USB port to load and store memories and to perform software upgrades.

1.Power Switch

???Turns the switcher on and off.

2.Power Connectors (Primary and Redundant)

???Connects the switcher to the DC power supply.

???The second power connector is for redundant power supply (optional).

3.Editor, Tally, and GPI Ports

???The ports allow your switcher to be controlled by external editors, control tally lights, and respond to GPI commands.

4.Input BNCs

???12 or 6 High Definition serial digital video inputs.

5.Upgrade Button

???Use to perform software upgrades via the USB port.

6.Ethernet Port

???Enables the switcher to connect to your network.

7.Output and Reference BNCs

???1 analog video output.

???2 High Definition serial digital video Program Bus outputs.

???1 High Definition serial digital video Preview Bus output.

???3 High Definition serial digital video Aux Bus outputs.

???1 External Tri-level or Black Burst reference input.

???3 Internal Reference outputs.

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Figure 3 KM-H3000

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???Pressing MENU

???Using Auto-follow

To access a menu using the MENU button:

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2

2 5 6

Figure 4 KM-H2500

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1.Press MENU. The Wipe Pattern buttons illuminate.

2.Press a Pattern button to select the corresponding menu.

Auto-Follow

Auto-follow displays the menu for a selected function when the button for that function is pressed. Auto-follow is always active ??? when you press any button on the control panel that has a corresponding menu, the menu is automatically displayed.

Menu Navigation

Some menus have multiple pages. When the NEXT button is lit, multiple menu pages exist. Press NEXT to move to the next menu page. Press and hold NEXT and then press MENU to move to the previous menu page.

Some menus contain sub-menus. Press the knob corresponding to the sub-menu to access it. Press and hold the NEXT button and then press the RECALL button to return from the sub-menu.

If you wish to return to the first page of a top-level menu, Press and hold the NEXT button and then press the STORE button.

Note:

???You can exit the menu system by pressing any button other than a Wipe Pattern or source button while the menu system is active.

Knobs

The control panel has three continuously rotatable pushbutton knobs located below the display screen. The knobs are used to select and alter menu options.

To use the knobs:

??? Rotate the knob to adjust the corresponding value.

To default a value using the knobs:

???Double-press a knob to default the value currently associated with that knob.

Buttons

The buttons illuminate to indicate one of four states:

???Glow ??? When a button on the board is lit with the Panel Glow color, it is in a resting state. All buttons are lit with the Panel Glow color unless selected, turned on, in use, or on-air.

???On-air ??? Source buttons corresponding to on-air sources are red.

???Menu ??? A button is green when the associated menu is displayed.

???On/Selected ??? Several buttons are On/Off buttons. If the button feature is turned off, it is lit with the Panel Glow color. If the button feature is turned on, the button is lit with a brighter shade of the Panel Glow color.

For More Information on...

???adjusting the panel glow, refer to the section ???Customizing the Panel Glow??? on page 12.

Button Inserts

Insert films can be installed into most switcher buttons. Insert films allow you to name specific source buttons, control buttons, or replace the default button names with those of a different language.

Installing Your Own Insert Films

All inserts must be cut to the dimensions indicated for small (1) or large (2) buttons. Using insert films that do not meet the recommended criteria may damage the button cap and diffuser.

0.444"0.468"

1 2

0.504"0.528"

Figure 5 Insert Sizing

To install switcher button inserts:

1.Remove the Cap Assembly (1) from the Switch Assembly (2) by grasping it firmly and pulling away from the control panel surface.

1

2

3

2.Remove the Lens (1) from the Diffuser (2) using a common end micro screwdriver.

1

2

3.Place the Insert Film (2) into the Lens (1) so the readable side is facing up. The notches on the sides of the Lens must be at the sides of the text on the Insert Film.

1

2

3

4.Aligning the notches on the sides of the Lens (1) and Diffuser (3), press the Lens and Diffuser together until they click.

5.Aligning the notches on the sides of the Cap Assembly (1) to the tabs on the side of the Switch Assembly (2), press Cap Assembly down onto the Switch Assembly with a rolling motion until they click together.

1

2

Shift

Shifting allows access to the secondary sources for each source button.

To shift a bus and access the secondary sources:

2 1

1.Press and hold SHIFT.

2.Press the required source button to access the secondary source.

Fader

The Fader is used to manually perform a wipe or dissolve transition. Move the Fader handle from one limit to the other to perform a transition.

Transitions

The progress of the transition is shown on the Progress Bar to the left of the Fader handle. As the Fader handle moves from one limit to the other, the Progress Bar indicates the progress of the transition.

Positioner

The KM-H3000 has a joystick positioner for positioning wipes, patterns, and washes. The KM-H2500 does not have a positioner.

Selecting Colors

Functions such as mattes, and Panel Glow have options for adjusting the appearance of a selected color. Individual adjustments for colors are:

???Luminance

???Hue

???Saturation

Luminance

Luminance affects the brightness of the video signal. Increasing luminance gives a brighter color while decreasing luminance gives a darker color.

Hue

Hue controls the shade of color (red, yellow, green, blue, etc.).

Saturation

Saturation affects the vividness of a color. Increasing saturation produces a more vivid color while decreasing saturation produces a less vivid color. Fully decreasing the saturation produces gray.

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Configuration

This chapter describes how to configure your switcher to meet your requirements. Setup and switcher personality options are discussed.

Reference Type

European Video Formats

European switchers support the following video formats:

???576i (4:3 and 16:9) at 50Hz

???720p at 50 or 59.94Hz

The switcher supports both external and internal reference types.

To set the reference type:

??? 1080i at 50 or 59.94Hz

Both versions can operate in both standard and multi-definition video formats.

To change the reference video format:

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1.If you are using an external reference signal, ensure that it is connected to the REF IN input.

2.Press MENU.

3.Press the REF Wipe Pattern button.

4.Press NEXT until RefSrc is displayed.

5.Use the RefSrc knob to select the reference source. You can choose from the following:

???Ext ??? Use an external reference source.

???Int ??? Use the internal reference generator.

6.Press the RefSrc knob to save the selection.

Note:

???If the external reference is lost, the switcher will automatically switch to internal reference.

Switcher Video Format

There are separate North American and European versions of the switcher.

North American Video Formats

North American switchers support the following video formats:

???480i (4:3 and 16:9) at 59.94Hz

???720p at 50 or 59.94Hz

???1080i at 50 or 59.94Hz

Note:

???To save space in the menu, 59.94Hz is displayed as 60Hz.

1.Press MENU.

2.Press the REF Wipe Pattern button.

3.Use the Format knob to select the desired video format. You can choose from the following:

???480i (North America only)

???576i (Europe only)

???720p

???1080i

4.Press the Format knob to save the selection.

Format Conversion and Frame Sync

The switcher has four input format converter / frame synchronizer (FCFS) channels that can be used for the following:

???Converting incoming video to the current switcher video format. The format converters can convert input video from many formats to the current switcher video format.

???Correcting mis-timed or drifting input signals in any of the supported video formats. The frame synchronizers can not completely correct badly formatted video streams, mis-timed switches, signal dropouts, or similar issues.

Understanding Aspect Ratio Conversion

Converting between video formats often requires converting between aspect ratios. Your switcher

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supports the following aspect ratio conversion methods:

???Full ??? The video signal is scaled disproportionately to fill the display of the new aspect ratio. Aspect distortion occurs as the image is stretched/compressed to fit in the new aspect ratio.

Figure 6 Full Aspect Ratio Conversion

???Zoom ??? The central portion of the video signal is zoomed to fill the display of the new video format. No aspect distortion is introduced but the edges of the video signal may be cropped.

Figure 7 Zoom Aspect Ratio Conversion

???LttrBx ??? Black bars are added to the top and bottom of a 16:9 image to display correctly in a 4:3 video format.

Figure 8 Letter Box Aspect Ratio Conversion

???PllrBx ??? Black bars are added to the right and left of a 4:3 image to display correctly in a 16:9 video format.

Figure 9 Pillar Box Aspect Ratio Conversion

Assigning FCFS Channels

FCFS channels are assigned to either specific inputs or bus-pairs. Each bus-pair requires two FCFS channels. The bus pairs are as follows:

???PGM ??? Preset buses

???Key 1 Video ??? Key 1 Alpha buses

???Key 2 Video ??? Key 2 Alpha buses

???Key 3 Video ??? Key 3 Alpha buses

???Aux 1 ??? not paired

???Aux 2 ??? not paired

???Aux 3 ??? not paired

FCFS channels maintain separate settings for different switcher video formats. This lets you change between switcher video formats without losing FCFS channel configurations.

Note:

???Using an FCFS channel creates a one frame delay for the input video being processed.

To assign an FCFS channel:

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1 6 4

3

1.Press MENU.

2.Press the REF Wipe Pattern button.

3.Press NEXT until Fcfs is displayed.

4.Use the Fcfs knob to select the FCFS channel you wish to assign.

5.Press the Fcfs knob to display the FCFS menu.

6.Use the Fcfs1-4 knob to assign the FCFS channel. You can choose from the following:

???Off ??? The FCFS channel is not assigned.

???Input ??? The FCFS channel is assigned to a single input.

???Bus ??? The FCFS channel is assigned to all inputs on a specific bus.

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Configuring FCFS Channels in Input Mode

Input mode locks a specified FCFS channel to a specific input. Table 1 lists the input video formats you can convert to the specified switcher video

format.

Table 1 Format Conversions for Input Mode

To configure an FCFS channel set to Input mode:

423

For More Information on...

???Assigning an FCFS channel, refer to the procedure ???To assign an FCFS channel:??? on page 6

Configuring FCFS Channels in Bus Mode

Bus mode locks a specified FCFS channel to a specific bus-pair.

Table 2 Format Conversions for Bus Mode

To configure an FCFS channel set to Bus mode:

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4

1.Assign an FCFS channel to a specific input.

2.Use the Input knob to select which input the FCFS channel is assigned to.

3.Use the Frming knob to set the aspect ratio conversion mode. You can choose from the following:

???Full ??? The video signal is scaled disproportionately to fill the display of the new aspect ratio. Aspect distortion occurs as the image is stretched/compressed to fit in the new aspect ratio.

???Zoom ??? The central portion of the video signal is zoomed to fill the display of the new video format. No aspect distortion is introduced.

???LttrBx ??? Black bars are added to the top and bottom of a 16:9 image to display correctly in a 4:3 video format.

???PllrBx ??? Black bars are added to the right and left of a 4:3 image to display correctly in a 16:9 video format.

4.Press the Fcfs1-4 knob to save the changes.

5.Press the Confrm knob to commit the change and exit the FCFS menu. Press the Cancel knob to return to the FCFS menu for further editing.

1.Assign an FCFS channel to a specific bus.

2.Use the Bus knob to select which bus the format converter / frame synchronizer is assigned to.

3.Use the 2ndCh knob to select the FCFS channel to assign to the paired bus.

4.Press NEXT.

5.Use the Frming knob to set the aspect ratio conversion mode. You can choose from the following:

???Full ??? The video signal is scaled disproportionately to fill the display of the new aspect ratio. Aspect distortion occurs as the image is stretched/compressed to fit in the new aspect ratio.

???Zoom ??? The central portion of the video signal is zoomed to fill the display of the new

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video format. No aspect distortion is introduced.

???LttrBx ??? Black bars are added to the top and bottom of a 16:9 image to display correctly in a 4:3 video format.

???PllrBx ??? Black bars are added to the right and left of a 4:3 image to display correctly in a 16:9 video format.

6.Press NEXT.

7.Press the Fcfs1-4 knob to save the changes.

8.Press the Confrm knob to commit the change and exit the FCFS menu. Press the Cancel knob to return to the FCFS menu for further editing.

Note:

???Aux buses are do not have assigned pairs when using Bus mode.

???If one FCFS channel in a Bus mode pair is turned off, the paired FCFS channel is also turned off.

???The switcher is set to switch on the first field when using Bus mode.

???If a video format not compatible with the currently defined conversion is used, the video image is frozen with the last successfully processed image frame.

For More Information on...

???switch on Field/Frame settings, refer to the section ???Switch on Field or Frame??? on page 15

???assigning an FCFS channel, refer to the procedure ???To assign an FCFS channel:??? on page 6

???switcher video formats, refer to the section ???Switcher Video Format??? on page 5

Output Reference Sync

The switcher has three reference outputs that can be configured independently.

Setting the Output Reference Sync

If you are using one of the output references to time external devices, ensure that they are connected to the appropriate REF OUT 1, REF OUT 2, or REF OUT 3 outputs.

Different applications require different output reference formats and delay settings. Consult a facility engineer for assistance in configuring these settings.

To set the output reference sync:

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14

3

1.Press MENU.

2.Press the REF Wipe Pattern button.

3.Press NEXT until OSync is displayed.

4.Use the OSync knob to select the reference output you wish to configure. You can choose from the following:

???OSync 1 ??? Configure reference output 1.

???OSync 2 ??? Configure reference output 2.

???OSync 3 ??? Configure reference output 3.

5.Press the OSync knob to display the Output Sync menu.

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6.Use the OSync1-3 knob to set the output reference format. You can choose from the following:

???NTSC/PAL ??? Reference format is set to standard definition.

???720p ??? Reference format is set to 720p.

???1080i ??? Reference format is set to 1080i.

???Off ??? No output reference signal is generated.

7.Use the Mode knob to configure the different delay settings for the selected output reference formats. You can choose from the following:

???V ??? Configure vertical delay (lines).

???H ??? Configure horizontal delay (pixels).

???F ??? Configure frame delay (frames) (NTSC/PAL output reference format only).

8.Use the Value knob to set the selected delay value.

9.Press the left knob to save the changes.

8

10.Press the Confrm knob to commit the change and exit the Output Sync menu. Press the Cancel knob to return to the Output Sync menu for further editing.

Resetting the Output Reference Sync

You can quickly reset the output reference sync values to the default settings.

To reset the output reference sync values:

2

14

3

1.Press MENU.

2.Press the REF Wipe Pattern button.

3.Press NEXT until OSync is displayed.

4.Use the OSync knob to select the reference output you wish to reset. You can choose from the following:

???OSync 1 ??? Reset reference output 1.

???OSync 2 ??? Reset reference output 2.

???OSync 3 ??? Reset reference output 3.

5.Press the OSync knob to display the Output Sync menu.

7

6

6.Press NEXT.

7.Press the Reset knob to reset the output sync values to default settings.

8.Press the Confrm knob to commit the change and exit the Output Sync menu. Press the Cancel knob to return to the Output Sync menu for further editing.

Aspect Ratio

The switcher supports both 4:3 and 16:9 aspect ratios when running in the 480/576i video format.

To change the aspect ratio:

2

14

3

1.Press MENU.

2.Press the REF Wipe Pattern button.

3.Press NEXT until Aspect is displayed.

4.Use the Aspect knob to select the desired aspect ratio. You can choose from the following:

???4:3

???16:9

5.Press the Aspect knob to save the selection.

Note:

???The aspect ratio is locked to 16:9 when operating in 720p or 1080i video formats.

Ancillary Data

Ancillary data is information such as closed captioning or embedded audio. The switcher can be configured to pass this data or strip it from the output video. The following parameters are available:

???Normal Strip ??? Ancillary data is stripped from all outputs.

???Normal Pass ??? Any ancillary data is passed unmodified.

???Long Strip ??? Ancillary data and the first several lines of active picture are stripped from all outputs.

???Long Pass ??? Ancillary data and the first several lines of active picture are passed unmodified. This is useful to ensure data such as timecodes and standard definition closed captioning remains intact.

To configure ancillary data parameters:

2

1 4

3

9

1.Press MENU.

2.Press the SYSTEM Wipe Pattern button.

3.Press NEXT until Anclry is displayed.

4.Use the Anclry knob to select an ancillary data parameters. You can choose from the following:

???N Strip ??? Remove ancillary data from the video signal.

???N Pass ??? Pass ancillary data without modification.

???L Strip ??? Remove ancillary data and the first several lines of picture from the video signal.

???L Pass ??? Pass ancillary data and the first several lines of picture.

Input BNC Configuration

Many video sources have an associated video source that contains alpha (transparency) information. You must configure the switcher to use the correct alpha source. Once you associate a video and alpha source, they are linked and used for Auto-Select keying.

Alpha sources are designated as shaped or linear (unshaped). Shaped sources convert partial transparency to either fully transparent or fully opaque, giving the video signal well-defined edges.

Linear (unshaped) sources use the full range of transparency in the alpha channel to give smooth transitions between transparent and opaque areas. Use linear if you are unsure which setting to use.

For More Information on...

???Auto-Select keys, refer to the section ???Keying Overview??? on page 18.

To associate video and alpha inputs:

5.Use the Alpha knob to select the desired input that will provide the alpha (transparency) signal. You can choose from the following:

???None ??? Do not use an associated alpha signal.

???Lin1 - Lin12 ??? The selected input is used as an unshaped (linear) alpha source.

???Shpd1 - Shpd12 ??? The selected input is used as a shaped alpha source.

Table 3 Default Alpha Channel Mappings

Input Default Alpha Input

KM-H2500

6.If you are using standard definition sources, use the SD ASP knob to select the aspect ratio of the video signal. You can choose from the following:

???16:9

???4:3

For More Information on...

???fine-tuning the Auto-Select Key features, refer to the section ???Modifying Keys??? on page 30.

Output Configuration

The switcher has the following outputs:

2

1

356

The analog output allows the switcher to output signals in NTSC and PAL formats. It can be routed from the Preview, Program, or any of the primary inputs. The analog output is not aspect ratio converted. Downconversions from 16:9 HD sources display as 16:9 SD video.

To configure the analog output:

2

1.Press MENU.

2.Press the CONFIG Wipe Pattern button.

3.Press the Input knob to display the Input menu.

4.Use the left knob to select the input you wish to configure.

10

1.Press MENU.

2.Press the SYSTEM Wipe Pattern button.

3.Press the Analog Out knob to display the

Analog Out menu.

4.Use the AnOut knob to select the source. You can choose from the following:

???Prview ??? Preview bus output.

???Progrm ??? Program bus output.

???Aux 1 - 3 ??? Aux bus 1-3 outputs.

???In 1 - 12 ??? Inputs 1-12 (KM-H3000 only).

???In 1 - 6 ??? Inputs 1-6 (KM-H2500 only).

5.Use the AnMode knob to set the appearance of the analog output. You can choose from the following:

???Full ??? Full screen display.

???LtrBox ??? Letter box display.

Note:

???If your switcher is operating in a 4:3 aspect ratio, you can not set the analog output to letter box.

Clean Feed

The Clean Feed output provides a second program output that is derived from a different location than the standard program output. Using the Clean Feed allows you to remove particular keys without affecting the primary program output. Typical applications are:

???Multilingual and live-to-tape productions

???Recording call-in shows for later airing without telephone numbers displayed

To configure the Clean Feed output:

2

1.Press MENU.

2.Press the SYSTEM Wipe Pattern button.

3.Use the CLEAN knob to select where in the output stream the Clean Feed is derived. You can choose from the following:

???Key 1 ??? Clean Feed output is taken before any keys are added.

???Key 2 ??? Clean Feed output is taken after Key 1 but before Key 2 or 3 is added.

???Key 3 ??? (KM-H3000 only) Clean Feed output is taken after Key 1 and 2 but before Key 3 is added.

IP Address

The switcher is equipped with an Ethernet port to allow remote access. By default, the switcher uses DHCP to automatically obtain an IP address. You can manually set an IP address, network mask, and default gateway if your network does not have a DHCP server.

Note:

???You do not need to connect your switcher to a network for it to function.

To configure a DHCP IP address for your switcher:

3

2 6 5

4

1.Ensure your switcher is connected to your network via the ethernet port.

2.Press MENU.

3.Press the SYSTEM Wipe Pattern button.

4.Press NEXT until IP Addr is displayed.

5.Press the IP Addr knob to display the IP Address menu.

6.Use the IPMode knob to select DHCP.

7.Press the IPMode knob to enter the selection.

8.Press the Confrm knob to commit the change. Press the Cancel knob to discard the change and return to the previous setting.

11

To configure a static IP address for your switcher:

3

2 6 5

4

1.Ensure your switcher is connected to your network via the ethernet port.

2.Press MENU.

3.Press the SYSTEM Wipe Pattern button.

4.Press NEXT until IP Addr is displayed.

5.Press the IP Addr knob to display the IP Address menu.

6.Use the IPMode knob to select Static.

7.Press the IPMode knob to enter the selection.

8.Press the Confrm knob to commit the change. Press the Cancel knob to discard the change and return to the previous setting.

101112

9

9.Press NEXT until IPAddr is displayed.

10.Use the left knob to select the data to configure. You can choose from the following:

???IPAddr ??? Configure the IP address (configure this first).

???Mask ??? Configure the network mask.

???Gatwy ??? Configure the default gateway.

11.Use the middle knob to select the fields in the address.

12.Use the right knob to modify the field value.

13.Repeat steps 9 to 12 for Mask (network mask), and Gatwy (network gateway).

14.Press the left knob to save all network settings.

15.Press the Confrm knob to commit the change. Press the Cancel knob to discard the change and return to the previous setting.

Switcher Personality

The switcher has customizable features that allow you to tailor operation to your personal preferences.

Aux Bus Memory Recalls

You can set the behavior of the Aux buses during a memory recall. The buses can be configured to hold inputs (overriding whatever input is saved in the recalled memory) or to change to the input saved in the recalled memory.

To set the Aux Bus Recall Mode:

1

3

2

1.Press RECALL.

2.Press NEXT until AuxMem is displayed.

3.Press the AuxMem knob to set the Aux Bus Recall Mode. You can choose from the following:

???NoRcll ??? Aux buses ignore the input saved with the recalled memory and retain the current input.

???Recall ??? Aux bus inputs change to the input saved with the recalled memory.

For More Information on...

???saving and recalling switcher settings, refer to the section ???Using the Memory System??? on page 23.

Customizing the Panel Glow

Panel buttons are set to a glow color which is used when the button is not selected. This glow color can be customized to your preference.

To customize the Panel Glow color:

2

1.Press MENU.

2.Press the USER Wipe Pattern button.

12

3.Use the HUE knob to adjust the Panel Glow hue.

4.Use the SAT knob to adjust the Panel Glow saturation.

5.Use the LUM knob to adjust the Panel Glow luminance.

Note:

???It is not recommended to set the Panel Glow color to red. Red indicates a source is on-air.

For More Information on...

???hue, saturation, and luminance, refer to the section ???Selecting Colors??? on page 4.

Saving Color Schemes

You can save a custom Panel Glow color scheme so that it may be recalled as needed.

To save a custom Panel Glow color scheme:

1.Modify the Panel Glow as described above, to obtain the desired appearance.

2.Press MENU.

3.Press the USER Wipe Pattern button.

4.Press the Scheme knob to display the Color Scheme menu.

5.Press NEXT until Save is displayed.

6.Rotate the Save knob to select the custom scheme you wish to save.

7.Press the Save knob to save the color scheme.

8.Press the Confrm knob to commit the save (if there was a color scheme saved to the selected custom scheme, it is overwritten). Press the Cancel knob to cancel the save.

Loading Color Schemes

You can load a custom color scheme or one of the preset color schemes that are included on your switcher.

To load a custom Panel Glow color scheme:

1.Press MENU.

2.Press the USER Wipe Pattern button.

3.Press the Scheme knob to display the Color Scheme menu.

4.Press NEXT until Load is displayed.

5.Use the Load knob to select the color scheme you want to load. You can select from a list of presets or one of the custom color schemes you have previously saved.

6.Press the Load knob to load the color scheme.

7.Press the Confrm knob to commit the load. Press the Cancel knob to cancel the load.

Power-Save Mode

The switcher goes into a Power-Save mode after a certain amount of time (20 minutes by default) without user interaction. Touching any control will wake the switcher. Any functionality associated with the touched control is ignored until the unit is active and all lights and display are turned on.

During Power-Save mode, video related hardware is not affected and video signals are still passed through the switcher.

To configure the power-save timeout:

13

2

1.Press MENU.

2.Press the PERS Wipe Pattern button.

3.Press the right knob to set the switcher power-save behavior. You can choose from the following:

???PwrSve ??? All buttons and the menu display turn off. The switcher conserves as much

13

power as possible without affecting on-air video.

???Sleep ??? The menu display turns off. Buttons light and slowly fade in a raindrop pattern.

4.Use the right knob to set the power-save timeout (in minutes). You can select a value from 0 (off) to 999 minutes.

Transition Rate Units

You can select the units used to specify durations for various switcher transitions. Choose the units that you are most comfortable working with.

To select the units for switcher transitions:

2

1.Press MENU.

2.Press the PERS Wipe Pattern button.

3.Use the Rate knob to select the units used to specify switcher transition rates. You can choose from the following:

???Frames ??? Switcher transitions are specified in frames.

???Secnds ??? Switcher transitions are specified in seconds.

Double-Press Rate

You can set the double-press rate of the switcher to suit your preference. Setting a fast rate requires you to double-press the knobs in quick succession in order to be recognized as a double press. Setting a slow rate allows more time between presses but may register two single presses as a double press. Find a value that is most comfortable for your operating style.

To set the switcher double press rate:

2

1.Press MENU.

2.Press the PERS Wipe Pattern button.

3.Press the DblPrs Speed knob.

4.Double-press the middle knob at a rate you feel comfortable. This defines the double press rate.

5.Press MENU to save the setting.

Resource Sharing

The switcher can only use one Chroma Key at a time. You can specify how the Chroma Key is shared between the keys on your switcher.

To specify Chroma Key resource sharing:

2

1 3

1.Press MENU.

2.Press the SYSTEM Wipe Pattern button.

3.Press the Rsrc Mode knob to display the

Resource Mode menu.

4.Use the ChrKey knob to select how the Chroma Key resource is shared between keys. You can choose from the following:

???KEY1 ??? The Chroma Key is locked to Key 1. Only Key 1 can display a Chroma Key.

???KEY2 ??? The Chroma Key is locked to Key 2. Only Key 2 can display a Chroma Key.

???KEY3 (KM-H3000 only) ??? The Chroma Key is locked to Key 3. Only Key 3 can display a Chroma Key.

???FLOAT ??? The Chroma Key can be used by any key. If a Chroma Key is on-air and you attempt to create a second Chroma Key, you are asked if you wish to take the first Chroma Key off-air and use the Chroma Key resource for the new key.

???ASK ??? The Chroma Key can be used by any key. If a Chroma Key is in-use (on or off-air), you are asked if you wish to convert the original Chroma Key to an Auto-Select key, take it off-air, and use the Chroma Key resource for the new key.

5.Press the ChrKey knob to select the Chroma Key sharing mode.

6.Press the Confrm knob to commit the change. Press the Cancel knob to cancel the change.

14

For More Information on...

???creating and using Chroma Keys, refer to the section ???Chroma Key??? on page 20.

Switch on Field or Frame

The Switch On feature allows you to select when the switcher triggers a transition from one video source to the next when you are running in an interlaced video format. Each interlaced video frame is composed of an odd field and an even field and you can specify that transitions are initiated on:

???even fields only

???odd fields only

???either even or odd fields

If you are running in a progressive scan video format, setting your switcher to transition on even or odd fields will cause the switcher to only allow transitions on every second frame.

To set when the switcher initiates transitions:

1 4

2 3

1.Press MENU.

2.Press the PERS Wipe Pattern button.

3.Press NEXT until FldSwt (FrmSwt if you are using a progressive scan video format) is displayed.

4.Use the FldSwt (FrmSwt if you are using a progressive scan video format) knob to select when transitions are initiated. You can choose from the following:

???F1 ??? Field 1 (Odd Field) transitions are initiated after the odd field of the source video is drawn.

???F2 ??? Field 2 (Even Field) transitions are initiated after the even field of the source video is drawn.

???BOTH ??? Transitions can be initiated on either even or odd fields or frames.

5.Press the FldSwt (FrmSwt if you are using a progressive scan video format) knob to commit the selection.

Editor Control

Your switcher can be controlled by external editors using the GVG100 protocol. You can enable or disable external control.

To enable or disable external editor control:

2 3

1.Press MENU.

2.Press the PERS Wipe Pattern button.

3.Press NEXT until Editor is displayed.

4.Use the Editor knob to enable or disable external editor control. You can choose from the following:

???GVG100 ??? Editor control is enabled.

???G100L ??? Legacy editor control is enabled.

???Off ??? Editor control is disabled.

For More Information on...

???external editor control, refer to the section ???Editor Port??? on page 35.

Next Transition Area Reset

You can choose the state of the Next Transition area after a transition is performed.

To set the Next Transition area reset behavior:

1 4

2 3

1.Press MENU.

2.Press the PERS Wipe Pattern button.

3.Press NEXT until Trans is displayed.

4.Use the Trans knob to set the behavior of the Next Transition area after a transition is performed. You can choose from the following:

???Reset ??? The Next Transition area is reset to a background dissolve transition

???NotRst ??? The Next Transition area is not reset.

Transition Resume Direction

You can choose which direction a paused transition proceeds in when it is re-started.

15

To set the transition resume direction:

14

2 3

1.Press MENU.

2.Press the PERS Wipe Pattern button.

3.Press NEXT until Resume is displayed.

4.Use the Resume knob to set the transition direction used when a paused transition is re-started. You can choose from the following:

???Fwd ??? The transition completes as originally set.

???Rev ??? The transition reverses and the switcher returns to the on-air state it was in before the transition was started.

Next Transition Key Behavior

You can choose whether a Key remains in the Next Transition area or is removed if a dedicated key transition is performed.

To set the Next Transition Key behavior:

2 3

1.Press MENU.

2.Press the PERS Wipe Pattern button.

3.Press NEXT until ARKey is displayed.

4.Use the ARKey knob to set whether a Key remains or is removed from the Next transition area after a dedicated key transition is performed. You can choose from the following:

???Off ??? The Key is removed from the Next Transition area after a dedicated key transition is performed.

???On ??? The Key remains active in the Next Transition area after a dedicated key transition is performed.

16

Basic Operation

This chapter describes the general operation of your switcher. Basic information is provided to help get you up and running quickly.

Transition Overview

Transitions allow you to replace the on-air video source with another source. During a transition, the source you selected on the Preset bus becomes active on the Program bus and the source that was active on the Program bus is now on the Preset bus.

You can perform three types of transitions:

???Cuts ??? The video image instantly switches between selected sources.

???Dissolves ??? The video image gradually fades from the on-air source to the selected source.

???Wipes ??? The selected source wipes over the on-air source using a user-specified pattern and direction.

To perform a transition:

3

1

3

4

2 5

1.Select the elements to include in the next transition by pressing and one of the following:

???BKGD

???KEY 1

???KEY 2

???KEY 3 (KM-H3000 only)

2.Select the source on the Preset bus (when BKGD is selected as part of the next transition), that you want to take on-air. The selected source appears on your preview monitor.

3.If you selected any keys for the transition in step 1, select Keyers and sources on the Key/Aux bus.

4.Choose the type of transition you wish to perform:

???Press DISS to select a dissolve transition.

???Press WIPE to select a wipe transition.

5.Perform the transition by choosing one of the following:

???Press CUT to immediately cut the selected source on-air (selected transition type is ignored).

???Press AUTO TRANS to have the switcher perform a smooth transition.

???Move the Fader from one limit to the other to perform a manual transition..

Note:

???You can select multiple elements for the next transition by pressing and holding the button for the first element, then pressing one or more of the other next transition buttons.

???While still holding the first element button, press an element button again to remove it from the next transition.

For More Information on...

???including keys in transitions, refer to the section ???Key Transitions??? on page 19.

???the Next Transition area state after a transition, refer to the section ???Next Transition Area Reset??? on page 15.

Cutting on the Program Bus

Cuts are the simplest transition, performing an instantaneous change between sources. You can perform a cut transition as described in the previous section, or you can perform the transition directly on the Program bus.

This also applies to keys. If a key is on-air, you can select alternate sources on the Key/Aux bus and have them instantly cut on-air.

To cut on the Program bus:

1

1.Select the source you want to take on-air by pressing a source button on the Program bus.

Note:

???You can not preview the next source on your preview monitor when cutting on the Program Bus.

17

Configuring the Auto Trans Rate

You can control the amount of time a dissolve or wipe transition takes to complete when you press the AUTO TRANS button. Transitions performed with the Fader are not affected.

To change the rate for automatic transitions:

2

1

3

1.Prepare a transition using DISS or WIPE as the transition type, but do not perform the transition.

2.Use the Time knob to change the transition duration. The duration is specified in frames.

3.Press AUTO TRANS to perform the transition.

Note:

???You can set different transition rates for the dedicated KEY TRANS buttons.

For More Information on...

???dedicated key transitions, refer to the section ???Dedicated Key Transitions??? on page 20.

Wipe Transitions

You can select from a number of predefined patterns and control the amount of time a wipe transition takes to complete.

To select a wipe transition pattern:

2 3

1

4

1.Prepare a transition using WIPE as the type of transition, but do not perform the transition.

2.Select the pattern you wish to use for the wipe.

3.Use the Time knob to change the transition duration.

4.Press AUTO TRANS to perform the dissolve.

For More Information on...

???preparing transitions, refer to the section ???Transition Overview??? on page 17

Pausing a Transition

You can pause a dissolve or wipe transition while it is in progress.

To pause and resume a transition in progress:

2

1.Prepare a dissolve or wipe transition.

2.Press AUTO TRANS to start the transition.

3.Press AUTO TRANS again to pause the transition.

4.Press AUTO TRANS to resume the transition.

Note:

???The transition will continue or reverse based on the setting of the Resume personality option.

For More Information on...

???setting the behavior of a resumed transition, refer to the section ???Transition Resume Direction??? on page 15.

Keying Overview

Keying allows you to insert portions of one scene into another. Keys appear as overlays over the background image.

The switcher supports three key types:

???Auto-Select Key ??? Key alpha (transparency) is provided on one input and key fill video is provided on a second input (character generators and graphics systems typically provide fill and alpha on separate channels).

???Self Key ??? Key transparency is derived from the luminance of the key fill video (this key type is created when you do not specify an input for the key alpha channel).

???Chroma Key ??? A user defined color hue is selected for transparency (such as blue or green-screen applications).

18

The KM-H2500 supports 2 keys. The KM-H3000 supports 3 keys.

Video Layering

Video is layered as shown in (Figure 10).

1

2

3

4

Figure 10 Video Layering

1.Program

2.Key 1

3.Key 2

4.Key 3 (KM-H3000 only)

Key Transitions

Key transitions are similar to background transitions. You can perform key and background transitions simultaneously.

Selecting Keys

Selecting a key allows you to configure the key type and select a source for that key.

To select a key:

???Select a key by pressing one of the key select buttons. You can choose from the following:

???AUTO SEL, or CHR KEY ??? selects Key 1 and sets the key type.

???KEY 2 SEL ??? selects Key 2.

???KEY 3 SEL ??? selects Key 3 (KM-H 3000 only).

Note:

???If you select Key 1, you are selecting a key and key type simultaneously.

Performing Key Transitions

Key transitions are performed similarly to background transitions. All transition types are available for key transition.

To perform a key transition:

3 2

5 4 6

7

1.Ensure the key you are using in the transition is not on-air.

2.Select the key you wish to use.

3.Select the key type by pressing one of the following:

???CHR KEY to create a Chroma Key.

???AUTO SELECT to create an Auto-Select Key.

4.Press the corresponding key button in the Next Transition area to include the key in the transition. You can choose from the following:

???KEY 1 to include Key 1.

???KEY 2 to include Key 2.

???KEY 3 to include Key 3 (KM-H3000 only).

5.Select a source on the Key/Aux bus that you want to take on-air. The selected source appears on your preview monitor over the background image.

6.Choose the type of transition you wish to perform:

???Press DISS to select a dissolve transition.

???Press WIPE to select a wipe transition.

7.Perform the transition by using one of the following methods:

???Press CUT to immediately cut the selected source on-air (selected transition type is ignored).

???Press AUTO TRANS to have the switcher perform a smooth transition.

???Move the Fader from one limit to the other to perform a manual transition.

Note:

???To include multiple keys in the transition, push the desired combination of KEY 1, KEY 2, and KEY 3 buttons simultaneously.

???When a key is on-air, the tally above the on-air key glows red.

For More Information on...

???selecting keys, refer to the section ???Selecting Keys??? on page 19.

19

Dedicated Key Transitions

If an immediate transition is required or an unexpected transition needs to be performed, the switcher allows for a dedicated key transition. Dedicated key transition buttons for this purpose are located to the right of the Fader. Only dissolve transitions can be performed with the dedicated key transition buttons.

To perform a dedicated key transition:

1 1

1

2

3.Use the Key 1-3 (1-2 on KM-H2500) knobs to change the transition rate for the specified key.

Note:

???If the transition rate is set to CUT and a transition is in progress, pressing a dedicated key transition button immediately cuts the associated key to the previous state (either on or off-air). The rest of the transition proceeds.

For More Information on...

???the Next Transition area behavior, refer to the section ???Next Transition Key Behavior??? on page 16.

Chroma Key

The Chroma Key masks a specified color allowing you to quickly extract a foreground subject from a controlled-color background. The switcher can mask the following colors: blue, green, red, cyan, magenta, and yellow. The default color is blue.

To create a Chroma Key:

2 1

35

Note:

???When a key is on-air, the appropriate dedicated key transition button glows red.

For More Information on...

???selecting Keys, refer to the section ???Selecting Keys??? on page 19.

Setting the Transition Rate for Dedicated Key Transitions

You can set the transition rate for the dedicated key transition buttons independently of the other switcher transition rates.

To change the transition rate for dedicated key transitions:

3

2

1

1.Press DISS.

2.Press NEXT.

4

1.Select the key you wish to use.

2.If you are not using Key 1, press CHR KEY to set the selected Key to a Chroma Key.

3.If you have already assigned a Chroma Key to one of the other keyers and the Chroma Key share mode is set to FLOAT or ASK, you are asked whether you want to steal the Chroma Key resource to use on the new key. You can choose from the following:

???Press the Confrm knob to steal the Chroma Key resource for the new key. The old Chroma Key is taken off-air and converted to an Auto-Select Key.

???Press the Cancel knob to cancel the new Chroma Key and leave the resource with the key it is currently assigned to.

4.Select the desired source on the Key/Aux bus.

5.Use the Color knob to select the color to make transparent. You can choose from the following:

???Blue (default)

???Cyan

???Green

???Yellow

???Red

20

??? Magenta

6.Press Init.

For More Information on...

???selecting Keys, refer to the section ???Selecting Keys??? on page 19.

???Chroma Key sharing, refer to the section ???Resource Sharing??? on page 14.

???modifying Chroma Key settings, refer to the section ???Chroma Key Fine Tuning??? on page 31.

???taking a Chroma Key on-air, refer to the section ???Key Transitions??? on page 19.

Mattes

A Matte is a solid color signal that is generated by the switcher and can be adjusted for hue, saturation, and luminance. It can also be adjusted for position, size, aspect, border, and softness.

For More Information on...

???setting hue, saturation, and luminance, refer to the section ???Selecting Colors??? on page 4.

Using a Matte

Mattes can be a solid color or a wash. A wash fills the matte with one of the 10 patterns.

Selecting a Matte Color

You can use two methods to select a matte color:

???Specify hue, saturation, and luminosity

???Load a preset color

To select a matte color by specifying hue, saturation, and luminosity:

3

1.Press and hold SHIFT.

2.Press BLACK/MATTE to display the Matte menu.

3.Use the corresponding knob to adjust the Hue (Hue1), Saturation (Sat1), and Luminance (Lum1) to the desired effect.

To select a matte color by loading a preset:

4

3

1.Press and hold SHIFT.

2.Press BLACK/MATTE to display the Matte menu.

3.Press NEXT.

4.Rotate the Load knob to select the preset color you wish to use.

5.Press the Load knob to load the preset color.

To change the pattern:

3

1.Press and hold SHIFT.

2.Press BLACK/MATTE to display the Matte menu.

3.Press NEXT until WASH is displayed.

4.If the WASH knob is Off, toggle it On by pressing the WASH knob.

5.Use the Pattern buttons to select the desired pattern.

Note:

???If the wash is turned off, the pattern does not display.

Using other Adjustments

Mattes can also be adjusted by using these modifiers:

???Size ??? Size

???X-Pos, Y-Pos ??? Position

???Aspect ??? Aspect Ratio

???Border ??? Border Appearance

???Softness ??? Edge Softness

???Hue 2, Sat 2, and Lum 2 ??? Secondary Color

21

The Aspect function allows you to alter the shape of the selected wash pattern. For example, if you want the wash to be oval shaped, select the circular pattern and adjust the aspect ratio until the desired oval is created.

Borders are effects created around the selected pattern for the wash. The Border function allows you to adjust the appearance of the border.

The Softness function controls the edge of the wash. It is a pattern edge effect produced by mixing key source and key fill signals such that the edge of the pattern can be sharp or blurred.

The Hue 2, Sat 2, and Lum 2 functions control the secondary color. If you are creating a wash and want to add a second color, adjusting these options will generate and modify another color set within the pattern.

To apply other adjustments:

4

3

1.Press and hold SHIFT.

2.Press BLACK/MATTE to display the Matte menu.

3.Press NEXT until the desired modifier is displayed.

4.Adjust the desired modifier by rotating the corresponding knob.

Note:

???The wash pattern and the key pattern mask are shared. Any adjustments affect both patterns.

Fade to Black

Fade to Black is achieved by selecting the black source and performing a transition.

To fade to black:

1.Press BKGD and all on-air key buttons simultaneously to include them in the transition.

2.Select a transition type.

3.Press BLACK/MATTE on the Preset bus.

4.Fade to black by sliding the Fader, pressing CUT, or pressing AUTO TRANS.

22

Advanced Operation

This chapter describes advanced operating concepts for your switcher. Advanced topics and information on modifying basic concepts to fit your requirements are discussed.

Using the Memory System

The built-in memory system can store up to 100 switcher memories (10 banks of 10 memory locations). This allows you to save the settings for a later time without having to make the adjustments again.

Choosing a Memory Access Mode

There are two ways to access the memory system:

???Direct Access Mode ??? You can access any of the 100 memories by pressing two buttons (one for the bank and one for the memory location).

???Bank Mode ??? You pre-select a bank and then access any of the 10 memories in that bank with a single button press.

To select the memory access mode:

1

3

2

1.Press STORE.

2.Press NEXT.

3.Press the right knob to toggle between memory access modes. You can choose from the following:

???DirAcc ??? Use Direct Access Mode.

???Bank ??? Use Bank Mode.

Storing Memory Registers

Storing settings to a memory register allows you to save an effect for re-use.

To store a setting to a memory register:

1

2

1.Press the STORE button.

2.Select the storage area you wish to save to as follows:

???If you are using Bank Mode, select a pattern button to designate the memory register in the selected bank. You may also use the Bank knob to change the selected bank before storing.

???If you are using Direct Access Mode, select a pattern button to designate the desired bank and then select a second pattern button to designate the memory register

Note:

???You can exit without storing a memory register by pressing any button other than a Wipe Pattern, dedicated key transition, CUT, AUTO TRANS, or source button.

???The switcher is placed in recall mode immediately after storing a memory register.

Recalling Memory Registers

Recalling the memory register allows you to quickly re-use the effect you previously stored.

To recall a setting from a memory register:

1

2

23

1.Press RECALL.

2.Select the memory register you wish to recall from as follows:

???If you are using Bank Mode, select a pattern button to designate the memory register in the selected bank. You may also use the Bank knob to change the selected bank before recalling.

???If you are using Direct Access Mode, select a pattern button to designate the desired bank and then select a second pattern button to designate the memory register.

Note:

???Recalling a memory register that requires a new image to be loaded from a USB drive into a Media-Store channel may result in the currently loaded image being displayed for a few frames while the new image is loaded.

???You can exit without recalling a memory register by pressing any button other than a Wipe Pattern, dedicated key transition, CUT, AUTO TRANS, or source button.

Bus Hold

You can choose to have a bus remain unaffected by a memory recall (the selected source on the bus is not replaced with the source stored in the memory).

To perform a Bus Hold:

2

3

1

1.Press and hold the desired source button on the desired Program, Preset, or Key/Aux bus.

2.Press RECALL.

3.Select the memory register you wish to recall from as follows:

???If you are using Bank Mode, select a pattern button to designate the memory register in the selected bank. You may also use the Bank knob to change the selected bank before storing.

???If you are using Direct Access Mode, select a pattern button to designate the desired bank and then select a second pattern to designate the memory register.

The source on the bus you selected will not change when the memory is recalled (the source setting stored in the memory for that bus is ignored).

Memory AI and Recall to Preview

The switcher can be set so that recalling a memory does not affect what is currently on-air. There are two modes you can choose from:

???Recall to Preview ??? The switcher only recalls those elements from the memory register that are not currently on-air. Background elements are recalled to the Preset bus.

???Memory AI ??? The switcher uses the contents of the memory register to configure the Next Transition area and the Preview bus. The switcher is configured such that the next transition will make the on-air state the same as the state saved in the memory register.

Memory AI and Keys

Enabling Memory AI mode changes the way key elements are recalled. If a key is currently on-air, the element for that key is recalled in the next available off-air key. If there is no available off-air keys, the element is not recalled.

All resource sharing is set to FLOAT mode so that key elements may be recalled to other keys than originally stored.

For More Information on...

???Resource sharing, refer to the section ???Resource Sharing??? on page 14.

Memory AI and Recall to Preview Examples

Table 4 shows the contents of a memory register and the state of the switcher in various scenarios.

Table 4 Recall to Preview Scenarios

Depending on the Recall to Preview setting, the elements recalled are as follows:

Recall to Preview Off

???Scenario 1

???Input 3 is recalled to the Program bus (on-air image instantly cuts to Input 3).

24

???Input 4 is recalled to Key 1 (on-air image instantly cuts to Input 4).

???Input 5 is recalled to Key 2 (on-air image not affected as Key 2 is off-air).

???Input 1 is selected on the Preview bus.

???Scenario 2

???Input 3 is recalled to the Program bus (on-air image instantly cuts to Input 3).

???Input 4 is recalled to Key 1 (on-air image is not affected as Key 1 is off-air).

???Input 5 is recalled to Key 2 (on-air image is not affected as Key 2 is off-air).

???Input 1 is selected on the Preview bus.

Recall to Preview On

???Scenario 1

???Input 3 is recalled to the Preset bus (on-air image is not affected).

???Input 4 is not recalled to Key 1 as Key 1 is on-air (on-air image is not affected).

???Input 5 is recalled to Key 2 (on-air image is not affected as Key 2 is off-air).

???Scenario 2

???Input 3 is recalled to the Preset bus (on-air image is not affected).

???Input 4 is recalled to Key 1 (on-air image is not affected as Key 1 is off-air).

???Input 5 is recalled to Key 2 (on-air image is not affected as Key 2 is off-air).

???Input 1 is selected on the Preview bus.

Memory AI

???Scenario 1

???Input 3 is recalled to the Preset bus (on-air image is not affected).

???Input 4 is recalled to Key 2 as Key 1 is on-air (on-air image is not affected).

???KM-H3000: Input 5 is recalled to Key 3 as Key 2 is now in-use (on-air image is not affected).

???KM-H2500: Input 5 is not recalled as both keys are now in use.

???Next Transition area is set to transition background, Key 1 off-air, Key 2 on-air, and Key 3 on-air (KM-H3000 only).

???Scenario 2

???Input 3 is recalled to the Preset bus (on-air image is not affected).

???Input 4 is recalled to Key 1 (on-air image is not affected).

???Input 5 is recalled to Key 2 (on-air image is not affected).

???Next Transition area is set to transition background, Key 1 on-air, and Key 2 on-air.

To set the Recall to Preview mode:

1

1.Press RECALL.

2.Press NEXT.

3.Push the RclPv knob to select the Recall to Preview Mode. You can choose from the following:

???On ??? Recall to Preview mode.

???Off ??? Recall to Preview and Memory AI modes off.

???MemAI ??? Memory AI mode.

4.Select the memory register you wish to recall from as follows:

???If you are using Bank Mode, select one of the 10 pattern buttons to designate the memory register in the selected bank. You may also use the Bank knob to change the selected bank before storing.

???If you are using Direct Access Mode, select one of the 10 pattern buttons to designate the desired bank and then select a second pattern to designate the memory register.

Transition Limit

You can stop a transition at a preset position between the two Fader limits. With the transition limit enabled, an automatic transition or a transition performed with the Fader will stop when it reaches the defined limit.

To define the transition limit point:

3

2

1.Press DISS or WIPE.

2.Move the Fader to the desired position you wish to set as a transition limit.

25

3.Press the Limit knob.

The Progress Bar next to the Fader flashes to indicate the defined transition limit.

Note:

???Ensure that you are not on-air when setting the transition limit as you will be moving the Fader handle to define the preset position.

To perform a transition with a transition limit set:

3

1

1.Initiate a transition by pressing AUTO TRANS.

When the transition reaches the defined limit, it will stop.

2.To reverse the transition, press AUTO TRANS.

3.To continue the transition, press the Limit knob to turn off the transition limit.

4.Press AUTO TRANS to complete the transition.

To Quickly Reset the Transition Limit

??? Double-press the Limit knob.

The transition limit is reset to 50% and the trans limit feature is turned off.

Reset Options

You can restore the entire switcher or individual settings to default values. Menu items can also be reset.

You can also capture the state of the switcher as a user-defined default, allowing you to reset to those settings at any time.

You switcher is shipped with the following default settings:

???The selected source on each bus is black.

???Each key is set to Auto-Select.

???Clip is set to linear.

???Gain is set to linear.

???The Transition Limit is cleared.

???Keys are off-air.

???The Matte is set to Hue: 30.5%, Sat: 100%, Lum:

50% Size: 0.0%.

???The Wash turned off.

???The selected Wipe pattern is the STATUS wipe pattern button.

???Wipe parameters are defaulted

???The Next Transition is set to dissolve.

???Masks are turned off .

???The Fader is disabled if it is off limit.

???The main Transition rate is set to:

???15 frames for 59.94 Hz video formats.

???13 frames for 50 Hz video formats.

???The Key Transition rate is set to:

???8 frames for 59.94 Hz video formats.

???7 frames for 50 Hz video formats.

???The Chroma Key is set to Edge: 0.0%, Shadow:

100.0%, Gain: 100.0% Spill: 0.0%.

???The Output Sync is turned off.

???The Frame Sync is turned off

???The Power Save timeout is set to 20 minutes.

Note:

???Default transition rates vary depending on the frequency of the selected video format.

Configuring Default Settings

You can customize any of the default parameters and save them as a user-defined default.

To configure user-defined defaults:

3

1.Configure any of the settings in the previous list as desired. This will become the new default state.

2.Press MENU.

3.Press the RESET Wipe Pattern button.

26

4.Press the Aux knob to toggle between including or excluding the Aux buses in the reset.

5.Press the RState Save knob to save the new default settings.

6.Press the Confrm knob to commit the save. Press the Cancel knob to cancel the save and return to the previous setting.

Restoring Default Settings to Factory State

You can restore user-defined default settings to a factory state. This is useful if you wish to begin creating a new user-defined default from a known starting configuration.

To restore user-defined default settings to the factory state:

1 4

23

1.Press MENU.

2.Press the RESET Wipe Pattern button.

3.Press NEXT.

4.Press the Dfault RState knob to restore the user-defined defaults to factory settings.

5.Press the Confrm knob to commit the change. Press the Cancel knob to cancel the change and return to the previous setting.

Resetting the Switcher

Resetting the switcher restores the user-defined default settings..

To reset the switcher:

1

2

1.Press and hold MENU.

2.Press the RESET Wipe Pattern button.

To reset the switcher using an alternate method:

1.Press MENU.

2.Press the RESET Wipe Pattern button.

3.Press the RState Load knob.

All switcher settings are restored to the default values.

Shared Parameters

Some parameters are shared between features and if reset in one area, are reset in all areas that share that parameter. The shared parameters are:

???Time ??? This value is shared between dissolves and wipes.

???Limit ??? This value is shared between dissolves and wipes.

???Pattern (Pattrn) ??? This value is shared between wipes and mattes.

Resetting Individual Settings

You can reset individual settings to default values rather than resetting the entire switcher.

To reset wipes:

1.Press and hold down WIPE.

2.Press the RESET Wipe Pattern button.

To reset dissolves:

1.Press and hold down DISS.

2.Press the RESET Wipe Pattern button.

To reset Key 2 or 3:

1.Press and hold down KEY 2 SEL (or KEY 3 SEL on the KM-H 3000).

2.Press the RESET Wipe Pattern button.

When resetting a key, the selected Chroma Key color and any Split Key assignments are not reset.

To reset Aux buses:

1.Press and hold down AUX SEL (KM-H 2500) or AUX 1 or AUX 2 or AUX 3 (KM-H 3000).

2.Press the RESET Wipe Pattern button.

To reset the Chroma Key:

1.Press and hold down CHR KEY.

2.Press the RESET Wipe Pattern button.

Note:

??? The selected color is not reset.

To reset an Auto-Select Key:

1.Press and hold down AUTO SEL.

2.Press the RESET Wipe Pattern button.

27

Resetting Menu Items

The values for particular parameters can be reset individually. This allows you to restore the default setting if you are unsatisfied with the adjusted values.

Some parameters are shared between features and, if reset in one area, will be reset in all areas that share that parameter.

To reset individual menu items:

1.Select the menu for the value you wish to reset.

2.Double press the knob associated with the value.

Restoring to Factory Defaults

You can restore your switcher to the factory default settings. You may wish to do this when troubleshooting problems with your switcher.

Restoring to factory defaults resets the entire switcher. Save any configuration information to a memory register if you wish to re-load it after performing the factory default.

To restore factory defaults:

14

23

1.Press MENU.

2.Press the RESET Wipe Pattern button.

3.Press NEXT.

4.Press the Factry Reset knob.

5.Press the Confrm knob to perform the reset. Press the Cancel knob to cancel the reset.

USB Storage

You can use the USB port to:

???Save and load memory sets to a USB drive

???Perform software upgrades

These files and settings can be copied and backed-up on a standard computer.

Note:

???Wait 5 seconds after inserting a USB drive into the USB port before using it.

For More Information on...

???performing software upgrades, refer to the section ???Software Upgrades??? on page 29.

Saving Memory Banks and Registers

You can save up to 9 sets of up to 100 memory registers on a USB drive.

To save memory registers to a USB drive:

2 4

3 5

1.Insert a USB drive into the USB port.

2.Press MENU.

3.Press the SAVE Wipe Pattern button.

4.Press the Mems knob to display the Save Memory menu.

5.Press NEXT to cycle through the sets.

6.Press the knob for the set you want to save the memory registers to.

7.Use the left knob to select which memory registers you wish to save. You can choose from the following:

???All ??? All memory banks and registers are stored to the selected set on the USB drive.

???Bank ??? You can specify which memory bank is stored and which memory bank to store to the selected set on the USB drive.

???Indiv ??? You can specify which memory register is stored and which memory register to store to the selected set on the USB drive.

8.If you selected Indiv or Bank, select the memory bank or register to store as follows:

???If you selected Indiv, use the Local knob to select the memory register you wish to save. The selected register is indicated as X.Y where X is the memory bank and Y is the memory register. Use the USB knob to select the memory register on the USB drive you wish to save to.

???If you selected Bank, use the Local knob to select the memory bank you wish to save. Use the USB knob to select the bank on the USB drive you wish to save to.

9.Press the left knob to commit the save.

10.Press The Confrm knob to perform the save. Press the Cancel knob to cancel the save.

28

Note:

???You do not need to store memory banks or registers to the same memory banks or registers on the USB drive.

???If you save an empty memory bank or register, the destination bank or register on the USB drive is erased.

Loading Memory Banks and Registers

Once the memory registers are loaded, you can recall them for use.

To load memory registers from a USB drive:

2 4

3 5

1.Insert a USB drive into the USB port.

2.Press MENU.

3.Press the LOAD Wipe Pattern button.

4.Press the Mems knob to display the Load Memory menu.

5.Press NEXT to cycle through the sets.

6.Press the knob for the set you want to load the memory registers from.

7.Use the left knob to select which memory registers you wish to load. You can choose from the following:

???All ??? All memory banks and registers are replaced with the stored memory banks and registers from the selected set on the USB drive.

???Bank ??? You can specify which memory bank to load from the USB drive and which memory bank on the switcher to replace with the loaded values.

???Indiv ??? You can specify which memory register to load from the USB drive and which memory register on the switcher to replace with the loaded values.

8.If you selected Indiv or Bank, select the memory bank or register to load as follows:

???If you selected Indiv, use the Local knob to select the memory register you wish to replace with the loaded data. The selected register is indicated as X.Y where X is the memory bank and Y is the memory register. Use the USB

knob to select the memory register on the USB drive you wish to load.

???If you selected Bank, use the Local knob to select the memory bank you wish to replace with the loaded data. Use the USB knob to select the bank on the USB drive you wish to load.

9.Press the left knob to commit the load.

10.Press the Confrm knob to perform the load. Press the Cancel knob to cancel the load.

Note:

???You do not need to load memory banks or registers on the USB drive to the same memory banks or registers on the switcher.

???If you load an empty memory bank or register from a USB drive, the destination bank or register on the switcher is erased.

For More Information on...

??? using the memory system, refer to the section ???Using the Memory System??? on page 23.

Software Upgrades

Software upgrades stored on a USB drive can be uploaded to the switcher.

To upgrade the switcher software:

3 6

45

1.Copy a software upgrade file onto a USB drive. Do not store multiple upgrade files on the same USB drive.

2.Insert the USB drive with the software upgrade file into the USB port.

3.Press MENU.

4.Press the RESET Wipe Pattern button.

5.Press NEXT until Run Software Upgrade From USB is displayed.

6.Press the left knob.

7.Press the Confrm knob to initiate an upgrade. Press the Cancel knob if you do not wish to perform an upgrade.

The menu displays a message indicating the software upgrade is in progress. The Upgrade LED on the rear of the switcher is lit, indicating an upgrade is in progress.

29

Note:

???Copy the upgrade file to the root level of the USB drive. Do not copy the upgrade file into a folder.

???Upgrades can take several minutes to complete.

Do not turn the switcher power off during the upgrade.

???If CRITICAL UPGRADE is displayed, the switcher is performing an upgrade that includes low-level software components. This does not indicate a problem with your switcher.

Completing a Software Upgrade

When the software upgrade is complete, the menu displays a message indicating the software upgrade was successful, the Upgrade LED on the rear of the switcher turns off, and the switcher performs an automatic restart.

Once the switcher restarts, it is ready to use. You can safely remove the USB drive.

Note:

???If you are upgrading a switcher as a result of a corrupt configuration or a previously failed upgrade, you may need to reconfigure the network address and reload switcher memories.

Advanced Keying

Keys can be modified to give them more distinct qualities and personalize your images.

Modifying Keys

All key types have the following parameters that can be modified:

???Transparency

???Mask

The Transparency function allows you to adjust the transparency of the key from completely opaque to completely transparent. As the level of transparency is adjusted, the graphic in the menu changes to represent the current percentage of transparency.

A mask is a keying technique in which a pattern is combined with the key source to block out unwanted portions of the key source. Mask modifiers are:

???Force (M-Frce) ??? forces the area inside the mask region to the foreground.

???Invert (M-Inv) ??? reverses the polarity of the mask.

To modify the transparency:

3 1

2

1.Select the key you wish to modify.

2.If necessary, press KEY 1, KEY 2, or KEY 3 to include the key in the next transition and have it display on the Preview monitor.

3.Rotate the Transp knob until the desired effect is achieved.

For More Information on...

???selecting keys, refer to the section ???Selecting Keys??? on page 19.

To apply a mask:

1.Select the key you wish to modify.

2.If necessary, press KEY 1, KEY 2, or KEY 3 to include the key in the next transition and have it display on the Preview monitor.

3.Press NEXT until Mask is displayed.

4.Use the Mask knob to select the desired state. You can choose from the following:

???Off ??? This is the default setting.

???Box ??? This creates a box mask.

???Pattrn ??? This creates a pattern mask.

5.If you are creating a pattern mask, Press a Wipe Pattern button to select the desired pattern.

6.Press NEXT until Size is displayed.

7.Use the Size knob to modify the mask size.

8.Press NEXT repeatedly to access other mask modifiers. Use the knobs to modify mask attributes.

For More Information on...

???selecting keys, refer to the section ???Selecting Keys??? on page 19.

30

1.Select the key you wish to modify.

2.If necessary, press KEY 1, KEY 2, or KEY 3 to include the key in the next transition and have it display on the Preview monitor.

3.Press NEXT until Mask is displayed.

4.Use the Mask knob to select the mask source. You can choose from the following:

???Off ??? This is the default setting.

???Box ??? This creates a box mask.

???Pattrn ??? This creates a pattern mask.

5.Press the M-Frce knob to force the area inside the mask region to the foreground. Press again to return the mask to normal.

6.Press the M-Inv knob to invert the mask. Press again to return the mask to normal.

Note:

???The wash pattern and the key pattern mask are shared. Any adjustments affect both patterns.

For More Information on...

???selecting keys, refer to the section ???Selecting Keys??? on page 19.

Modifying Other Attributes

There are a number of other attributes you can modify to change the mask appearance. Press NEXT and use the knobs to access and change other attributes.

Modifying Clip and Gain for Unshaped Auto-Select Keys

If an Auto-Select key is unshaped, you can also modify clip and gain.

The Clip function adjusts the threshold level of the key. Only areas of the source video that are higher than the setting of the threshold cut a hole in the background video.

Increasing Gain causes the color to become increasingly saturated.

1.Select the key you wish to modify.

2.If necessary, press KEY 1, KEY 2, or KEY 3 to include the key in the next transition and have it display on the Preview monitor.

3.Rotate the Clip and Gain knobs until the desired effect is achieved.

For More Information on...

???selecting keys, refer to the section ???Selecting Keys??? on page 19.

Converting Between Shaped and Unshaped

Auto-Select Keys

You can convert an unshaped Auto-Select Key to a shaped Auto-Select Key by using the Make Linear function. This defaults any modifiers to the selected key.

To convert an unshaped Auto-Select Key to shaped:

1.Press MENU.

2.Press NEXT until Make Linear is displayed.

3.Press the Make Linear knob.

Chroma Key Fine Tuning

You can control aspects of the Chroma Key using the Chroma Key menus. The following effects can be adjusted:

???Edge

???Shadow

???Gain

???Spill

Chroma key adjustments are persistent and are not affected by a soft reset or switcher reboot. However, initializing the Chroma or performing a factory reset returns all adjustments to default values.

Using the Edge, Shadow, Gain and Spill Effects

The Edge effect controls the sharpness of the key edge.

The Shadow effect allows you to include or removed any shadows that are cast on the Chroma Key background.

The Gain effect controls color saturation. Increasing the Gain causes the video signal colors to become

31

increasingly saturated and vivid. Decreasing the Gain decreases the saturation until the image is black and white.

The Spill effect allows you to handle chroma key spill where the background color (the color being removed) spills onto the key object.

To adjust the Edge, Shadow, Gain, and Spill:

To create a Split Key:

2

1

2

1.Select the key you wish to modify (ensure it is set as a Chroma key).

2.If you have already assigned a Chroma Key to one of the other keyers and the Chroma Key share mode is set to FLOAT or ASK, you are asked whether you want to steal the Chroma Key resource to use on the new key. You can choose from the following:

???Press the Confrm knob to steal the Chroma Key resource for the new key. The old Chroma Key is taken off-air and converted to an Auto-Select Key.

???Press the Cancel knob to cancel the new Chroma Key and leave the resource with the key it is currently assigned to.

1.Select a source on the Key/Aux bus to act as the video fill (the source can be either an Auto-Select Key or a Self Key).

2.Press and hold the AUTO SEL button.

3.Select a source on the Key/Aux bus to act as the key alpha.

Note:

???Split Keys are initially created with clip set to 50% and gain set to 50%.

???While holding the AUTO SEL button to select the key alpha, the SHIFT button stays active when pressed. You do not have to hold down SHIFT to access shifted sources. Press SHIFT again to return to normal source selection.

Modifying Split Keys

You can modify the appearance of a Split Key to suit your application.

To modify the appearance of a Split Key:

3.Press NEXT until Edge is displayed.

4.Adjust the Edge value by rotating the corresponding knob until the desired effect is achieved.

5.Press NEXT.

6.Adjust the Shadow, Gain, SPClip, or SpRjct, value by rotating the corresponding knob until the desired effect is achieved.

For More Information on...

???selecting keys, refer to the section ???Selecting Keys??? on page 19.

???setting the Chroma Key share mode, refer to the section ???Resource Sharing??? on page 14.

Split Keys

A Split Key allows you to assign a different alpha source for a Key than the fill/alpha associations that are set up during configuration or to use a separate alpha source for a Self Key.

2

1.Create a Split Key. The Key Menu is displayed with a new first page.

2.Use the Alpha knob to select the input used for the key alpha.

3.Press the Alpha knob to accept the change.

Note:

???If you wish to use a matte for the key fill, press the Matte button on the Key/Aux bus to access the

Matte menu.

???If you are using a Split Key with a matte key fill and you wish to turn the key into a Chroma Key, the switcher will default to black on that key.

32

For More Information on...

???creating a Split Key, refer to the section ???Split Keys??? on page 32.

Modifying Wipes

Wipes can be modified to give more distinct qualities and personalize your transitions. The following effects can be adjusted:

???Time, Direction

???Pattern, Horizontal Multiplication, Vertical Multiplication

???X-Position, Y-Position, Aspect Ratio

???Border, Color, Soft

???Hue, Saturation, Luminosity

???Rotation

To modify time and direction:

23

1

1.Press WIPE to display the Wipe menu.

2.Press NEXT until Time is displayed.

3.Use the Time knob to change the duration of the wipe.

4.Use the Direction knob to set the direction of the wipe. You can choose from the following:

???Fwd ??? Wipe runs in the forward (default) direction.

???Rev ??? Wipe runs in the reverse direction.

5.Press the Direction knob to alternately enable and disable the flip-flop direction feature. You can choose from the following:

???Enabled (FF) ??? The first time a wipe transition is performed, it runs in the forward direction. Performing a second wipe transition runs in the reverse direction.

???Disabled ??? Wipes always run in the direction specified in step 4 above.

To change other wipe modifiers:

1.Press WIPE to access the Wipe menu.

2.Press NEXT to cycle through the available wipe modifiers.

3.Use the corresponding knob to change the following:

???Pattern (Pattrn) ??? to find and select a desired pattern.

???X Pos or Y Pos ??? to position the wipe pattern.

???Aspect ??? to adjust the aspect ratio.

???Border Size (Border) ??? to adjust the size of the border.

???Image Softness (Soft) ??? to blur or harden the border.

???Border color (these options only appear if you set the Border Size greater than 0.0%)

???Use the Load knob to select a preset color. Press the Load knob to load the color.

???Use the BHue, BSat, and BLum knobs until the desired color is achieved.

???Rotation (Rot) ??? to rotate the pattern.

???Horizontal (HMult) and Vertical (VMult) Multiplication ??? to create multiple instances of the pattern.

Note:

???You can select a pattern using the Pattern Buttons. This also displays the Wipe menu.

???The X Pos and Y Pos can be adjusted using the positioner (KM-H 3000 only).

???Aspect adjustments are not available for all patterns.

???Circle, left square, right square, and diagonal patterns with aspect adjustments can not be rotated.

Aux Buses

The switcher has three timed Aux buses which have access to the following sources:

???Any primary source (including Media-Store)

???Program

???Clean Feed

???Preview

???Chroma Key Alpha

Accessing the Aux Buses

KM-H3000: The Aux buses can be accessed from control panel buttons.

KM-H2500: The Aux buses can be accessed through the menu system.

33

To access Aux buses on the KM-H2500:

These special sources are found on the first four buttons on the Preset bus.

To select a special source for an Aux bus:

1

1

2

2

1

32

1.Select the Aux bus you wish to choose a source on.

2.Press and hold SHIFT on the Key/Aux bus.

3.Press any of AUX PGM, AUX PV, AUX CLN, or the fourth source button (to access Chroma Key Alpha) on the Preset bus.

1.Press AUX SEL to display the Aux menu.

2.Select an Aux bus by pressing the corresponding knob.

To access Aux buses on the KM-H3000:

1

1.Select the desired Aux bus by pressing AUX 1 - 3.

Selecting a Source for the Aux Buses

Once an Aux bus has been selected, you can change the source.

To select a source for an Aux bus:

1.Select the Aux bus you wish to choose a source on.

2.Press the desired source button on the Key/Aux bus.

Selecting a Special Source for the Aux Buses

You can select the following special sources by selecting them on the Preset bus:

???Program (AUX PGM)

???Preview (AUX PV)

???Clean Feed (AUX CLN)

???Chroma Key Alpha (fourth source button)

Tallies

The switcher has tally relays assigned to inputs as follows (pin 1 is the top right pin when looking at the Tally Port):

When the corresponding input is on-air, the associated tally pin is closed, creating a contact closure.

Note:

???Tally wiring can be difficult. Consult with your facility engineer before undertaking any tally wiring.

For More Information on...

???port locations, refer to the section ???Control Panel Rear Connections Overview??? on page 2

34

General Purpose Interface (GPI)

The switcher has 24 GPI inputs that are used to trigger memory recalls, transitions, and Aux bus input changes.

The GPI inputs are assigned as follows (Pin 1 is the top right pin when looking at the GPI Port).

a.Only memory registers from memory bank 0 can be recalled with a GPI trigger.

For More Information on...

???port locations, refer to the section ???Control Panel Rear Connections Overview??? on page 2

Editor Port

The switcher has an Editor port that allows you to control your switcher from a device that supports the GVG100 editor protocol. The pinout is as follows:

Supported Editors

The following editors have been tested::

???Editware LE-2000 Series

???Sony BVE-900/910

???Sony BVE-2000

For More Information on...

???GVG100 protocol support, refer to the section ???GVG100 Protocol Supported Commands??? on page 44.

???port locations, refer to the section ???Control Panel Rear Connections Overview??? on page 2

35

36

Media-Store

This chapter describes the Media-Store operation. Your switcher has 2 Media-Store channels which allow you to display 2 images or animations (composed of a sequence of images) on-air simultaneously.

Media-Store Overview

Images and animations are assigned unique Media numbers that allow the switcher to identify them. You can load images and animations into Media-Store channels in one of two ways:

???By browsing the internal file system of the switcher or USB drive.

???By using the Wipe Pattern buttons to specify Media numbers.

File Formats

Images must be 24-bit or 32-bit (24-bit image plus 8-bit embedded alpha channel) Targa files.

Animations must be Targa sequences, a collection of individual image files (one file per animation frame).

Animation Naming Convention

The individual files share a common name with a sequential frame number appended at the end as follows:

???Anim_001.tga

???Anim_002.tga

???Anim_003.tga

???...

???Anim_100.tga

These files are treated as a 100 frame animation named Anim.

Note:

???Files must be numbered sequentially.

???File numbers must be preceded by an underscore ???_??? character to be recognized as part of an animation.

???All files in an animation must be stored in the same directory.

Transparency

The switcher supports images and animations with embedded transparency. You must set the second Media-Store channel as the alpha channel of the first Media-Store channel to have the switcher automatically load image data and transparency data into the appropriate Media-Store channels.

For More Information on...

???Associating alpha channel inputs with video inputs, refer to the section ???Input BNC Configuration??? on page 10.

Loading an Image or Animation by Browsing

You can browse the file system on the switcher or a USB drive to select images and animations to load.

You must use this method the first time an image or animation is loaded in order for it to be assigned a unique Media number.

To load an image or animation by browsing the file system:

4

3 2

1.If you are loading from a USB drive, insert it into the USB port on the switcher.

2.Press and hold SHIFT on any bus. If you use the Program bus or on-air Key bus, you will affect on-air images.

3.Press MEDIA 1 or MEDIA 2 to select the Media-Store channel to load into.

4.Press the Browse knob.

5.Use the left knob to select <..> to move up to the top level of the file system.

6.Use the left knob to select the location you wish to browse. You can choose from the following:

???INT (0) ??? internal storage (this feature not yet implemented)

???USB (1) ??? USB drive (default)

7.Use the left knob to browse the file system. Turning the knob cycles through all the files and directory names at the current level in the file system.

8.Navigate to sub-directories by selecting a sub-directory name and then pressing the left knob. Sub-directories are displayed as follows:

???<directory-name>

9.Return to a parent directory by selecting <..>.

10.Use the left knob to select the image or animation file you wish to load and press the left

37

knob to load it into the selected Media-Store channel.

Note:

???Wait 5 seconds after inserting a USB drive into the USB port before using it.

???Turn the middle knob when browsing the file system to display the full text of long directory lists and filenames.

???If you select an animation, the number of frames is displayed next to the filename.

Understanding Media Numbers

Each image and animation is uniquely identified by a Media number. Media numbers are 4 digits and take the following form:

1234

1 2 3

Figure 14 Media Number

1.Place ??? Location where image or animation is stored.

???0 ??? Internal Memory (this feature not yet implemented)

???1 ??? USB drive

2.Bank ??? There are 100 (0 - 99) banks where images can be stored.

3.Item Number ??? Each bank contains 10 (0 - 9) images.

Entering Media Numbers

Media numbers are entered using the Wipe Pattern buttons. You can choose to lock the Place and Bank to specific values which allows you to quickly access a subset of images.

To lock or unlock place and bank values:

37

4

2 1

1.Press and hold SHIFT on any bus. If you use the Program bus or on-air Key bus, you may affect on-air images.

2.Press MEDIA 1 or MEDIA 2 to select a Media-Store channel.

3.Press the Browse knob.

4.Press NEXT.

5.Press the Place knob to lock or unlock the Place value. When locked, the Place value will be surrounded by brackets [].

6.If you locked the Place value, use the Place knob to select the locked value. You can choose from the following:

???INT (0) ??? internal storage (this feature not yet implemented)

???USB (1) ??? USB drive (default)

7.Press the Media knob to lock or unlock the Bank value. When locked, the Bank value will be surrounded by brackets [].

8.If you locked the Bank value, use the Bank knob to select the locked value.

Loading an Image or Animation by Media Number

Once an image has been assigned a Media number, it can be quickly reloaded by typing the corresponding Media number using the Wipe Pattern buttons. The procedure is slight different if you have locked the Place and Bank values.

To load an image or animation by Media number with a locked place and bank number:

4

3 2

1.If you are loading from a USB drive, insert it into the USB port on the switcher.

2.Press and hold SHIFT on any bus. If you use the Program bus or on-air Key bus, you will affect on-air images.

3.Press MEDIA 1 or MEDIA 2 to select the Media-Store channel to load into.

4.Press the Wipe Pattern button corresponding to the item number (in the locked Place and Bank) of the image you wish to load.

38

Note:

???Wait 5 seconds after inserting a USB drive into the USB port before using it.

???Entering a Media number of 000 clears the image from the selected Media-Store channel.

To load an image or animation by Media number without a locked place or bank number:

3 2

1.If you are loading an image from a USB drive, insert it into the USB port on the switcher.

2.Press and hold SHIFT on any bus. If you use the Program bus or on-air Key bus, you will affect on-air images.

3.Press MEDIA 1 or MEDIA 2 to select the Media-Store channel to load the image into.

4.Use the Wipe Pattern buttons to type the Media number corresponding to the image you wish to load. Type only the unlocked portion of the Media number (if the Place value is locked, do not type a Place value).

5.Press the Select knob to load the image.

Note:

???Entering a Media number of 000 clears the image from the selected Media-Store channel.

Modifying Media-Store Image Attributes

You can alter the appearance of a Media-Store image by modifying display parameters. The parameters you can modify are:

???X and Y Position

???Shaped/Unshaped

???Media number

To modify the position of a Media-Store image:

45

3

2 1

1.Press and hold SHIFT on any bus. If you use the Program bus or on-air Key bus, you will affect on-air images.

2.Press MEDIA 1 or MEDIA 2 to select the Media-Store channel with the loaded image..

3.Press NEXT until Attrib is displayed.

4.Use the Attrib knob to select X-Pos.

5.Use the Value knob to select the X position of the image.

6.Use the Attrib knob to select Y-Pos.

7.Use the Value knob to select the Y position of the image.

Note:

???You can use the positioner to modify the X and Y position (KM-H3000 only).

To change an image between shaped and unshaped:

45

3

2 1

1.Press and hold SHIFT on any bus. If you use the Program bus or on-air Key bus, you will affect on-air images.

2.Press MEDIA 1 or MEDIA 2 to select the Media-Store channel with the loaded image..

3.Press NEXT until Attrib is displayed.

4.Use the Attrib knob to select Shaped.

5.Use the Value knob to select whether the images is shaped or unshaped. You can choose from the following:

???Yes ??? Image is shaped.

???No ??? Image is unshaped.

For More Information on...

???Shaped and Unshaped transparency properties, refer to the section ???Input BNC Configuration??? on page 10.

39

To change the Media number for an image:

45

3

Modifying Animation Playback

You can set an animation to playback automatically as well as control playback speed and direction.

To modify animation playback:

2.Press MEDIA 1 or MEDIA 2 to select the Media-Store channel with the loaded image..

3.Press NEXT until Attrib is displayed.

4.Use the Attrib knob to select Media#.

5.Use the Value knob to select a new Media number. Only available Media numbers are displayed.

Animation Control

You can play an animation manually or automatically and also control the behavior of animation playback.

To manually play an animation:

3

2 1

1.Press and hold SHIFT on any bus. If you use the Program bus or on-air Key bus, you will affect on-air images.

2.Press MEDIA 1 or MEDIA 2 to select a Media-Store channel with a loaded animation..

3.Press NEXT until Attrib is displayed.

4.Use the Attrib knob to select Looping.

5.Use the Value knob to set the looping behavior. You can choose from the following:

???yes ??? The animation plays in a continuous loop until manually stopped.

???no ??? The animation plays once.

6.Use the Attrib knob to select Reverse.

7.Use the Value knob to set the reverse playback behavior. You can choose from the following:

???yes ??? The animation plays backwards.

???no ??? The animation plays forwards.

8.Use the Attrib knob to select AutoPly.

9.Use the Value knob to set the auto playback behavior. You can choose from the following:

1.Press and hold SHIFT on any bus. If you use the Program bus or on-air Key bus, you will affect on-air images.

2.Press MEDIA 1 or MEDIA 2 to select a Media-Store channel with a loaded animation..

3.Press the Run knob to start the animation playing.

4.Press the Stop knob to stop the animation before reaching the final frame.

Note:

???You can manually cycle through frames by turning the Run knob while the animation is stopped.

???Double-pressing the Run knob stops playback and re-cues the animation to the first frame.

???yes ??? The animation starts playing automatically when it is taken on-air.

???no ??? Animation playback must be started manually.

10.Use the Attrib knob to select Speed.

11.Use the Value knob to set the playback speed. You can set a playback speed from:

???0.1x ??? 1.0x in 0.1x increments.

???1x ??? 10x in 1x increments.

Saving and Reverting Attributes

You can save attributes for an image so they are automatically recalled the next time that image is loaded from a USB drive or internal memory.

Image attributes that have been changed since they were last saved are marked with a ???*???.

40

To save attributes for an image:

2

1.Modify the attributes for an image as necessary

2.Use the Func knob to save the attributes for that image. You can choose from the following:

???Save ??? Saves the currently displayed attribute. Other saved attributes are not affected.

???SavAll ??? Saves all attributes.

To revert to saved attribute values:

4

3

2 1

1.Press and hold SHIFT on any bus. If you use the Program bus or on-air Key bus, you will affect on-air images.

2.Press MEDIA 1 or MEDIA 2 to select the Media-Store channel to load the image into.

3.Press NEXT until Attrib is displayed.

4.Use the Func knob to save the attributes for that image. You can choose from the following:

???Revert ??? Reverts the currently displayed attribute to the previously saved value. Other attributes are not affected.

???RevAll ??? Reverts all attributes to previously saved values.

41

42

Specifications

Dimensions

???Width: 15.85???

???Depth: 10.64???

???Height: 3.5???

Weight:

???KM-H2500: 7.2 lbs

???KM-H3000: 7.4 lbs

Power Requirements

??? Control Panel: DC 12V, 4 Amps Max

Ports

Tally Port

???Load voltage: 100Vdc max

???Load current: 120mA max at 85C, 150mA at 25C.

???On resistance: 8 m?? max

GPI I/O Absolute Maximum Ratings

???Input voltage range: -0.5V to 5.5V

???Output current: < ??10mA

Editor Port DC Operating Conditions

???Maximum differential input voltage: ??5V

???Differential output voltage (5V circuit): 3.2V Typical across a 100 ?? load (2.3V for 3.3V circuit)

Ethernet Port

???10/100Mbps Ethernet using Cat 5 cables 10BASE-T & 100BASE-Tx

USB Port

??? USB 2.0 and 1.1 compliant

Video Formats

North American Version

???480i (4:3 and 16:9) at 59.94 Hz

???720p at 50 (Default), 59.94Hz

???1080i at 50, 59.94Hz (Default)

European Version

???576i (4:3 and 16:9) at 50Hz

???720p at 50 (Default), 59.94Hz

???1080i at 50, 59.94Hz

Inputs/Outputs

Inputs

???6 or 12 inputs (depending on version)

???Internal Black and Matte Generators

Outputs

???2 Program out HD-SDI

???1 Preview out HD-SDI

???Aux 1 out HD-SDI

???Aux 2 out HD-SDI

???Aux 3 out HD-SDI

???Analog (NTSC or PAL) output. NTSC 59.94 Hz video standards, PAL is 50 Hz video standard

HD-SDI Input and Output Specifications

???SMPTE 292M/259M compliant

???Levels: 800mV (??10%) peak-to-peak

???Return loss: > -15dB to 1.485GHz

???Input Equalization (SD): 275m

???Input Equalization (HD): 110m

Analog Output Specifications

???Video: NTSC or PAL, 1V p-p

???Output Return Loss: >30dB to 5MHz

???Output to Output Isolation: >45dB to 5Mhz

???DC offset: ??50 mV

Reference Input and Output Specifications

Tri-level Pulse

???Input Return Loss: ???30dB to 30 MHz

???Output Return Loss: ???23dB to 30 MHz

???Positive Peak: +300mV ??6mV

???Negative Peak: -300mV ??6mV

???Rise Times (10-90%): 54ns ??20ns

???Duration: 593ns ??40ns

43

Bi-level Pulse

???Return Loss: ???30dB to 6 MHz

???Levels: NTSC: 286mV ?? 14mV (40 IRE ??2 IRE)

PAL: 307mV (43 IRE)

???Rise Times (10-90%): NTSC 140ns ??20ns PAL: 200ns ??20ns

???Duration: NTSC: 4.7us ??0.1 us PAL: 4.7us ??0.2us

Error Messages

The following error messages may appear when starting your switcher.

Table 5 Switcher Error Messages

GVG100 Protocol Supported Commands

The following tables list the Supported GVG100 commands and controls.

Table 6 GVG100 Supported Commands

44

Table 6 GVG100 Supported Commands

**

Data byte 1:

45

Table 7 GVG100 Supported Analog Controls

Table 8 GVG100 Supported Lamps

46

Table 8 GVG100 Supported Lamps

Table 9 GVG100 Supported Buttons

47

Table 9 GVG100 Supported Buttons

48

KM-H2500 MULTI FORMAT DIGITAL

KM-H3000 PRODUCTION SWITCHER

??????????????????????????????